![]() Please, make suggestions of mods that are UPDATED and you like! I'll update OP with them.An essential but not exhaustive list of awesome downloads, to be precise. If you need alcohest but you're drying it up, now you can select with what type of alcohol you refill the potions. Shows instantly the death screen so you can load faster. Removes the weapon degradation from the game Roach will be allowed to run as Forrest through Novigrad and Oxenfurt. This tool tries to make the problem less painful. When you have multiple mods that modify the same game file, TW3 only loads 1 of the modded versions of that file. ![]() Uses a slider to change the Field of View in different situations. Just a simple mod which hides Ignite / Extinguish buttons for all ingame light sources unless you have Aard/Igni equipped. Requires HoS and patch 1.11.įilters the loot so you can automatically grab what you actually want. Replaces worldmap and mini-map markers with some colored variations. It solves problems with the menu and makes it cleaner. Simple mod to skip the startup movies (bumpers and recap) and load into the main menu faster. Gives more control over finishers, dismemberments, etc. Re-enables alphabetical quests sorting in journal menu. It disables the soft lock targeting and makes you aim with the camera manually, as in The Witcher 2.Ī simple mod for Quick Loading the last save with a Hotkey Gives the potion a duration similar to the one we had on The Witcher 2, usually about 10 minutes. You can choose between flying monsters, ground monsters, etc. Do you just want to see the health once in a while? Done.Īdds random monster encounters throughout the world. You don't need the minimap? Use 3D markers. It lets you configure the HUD as much as you want it. ![]() ![]() Is compatible with Preparations and Enemy Scaling and Gameplay Overhaul.Ī complete overhaul of the gameplay. Difficulty is increased, manipulating Geralt and NPCs abilities. It adds more depth and challenge to the combat. Prevents Geralt from automatically sheathing and unsheathing his swords. You remember the mod that transformed every combat into a gwent situation, right? Right. Removes superhuman levels of health, opponents deal lethal damage, monsters are tougher. Brings back The Witcher 2 system of resource management. Removes the "fill potions automatically". It provides a camera framework for different situations, combat, swimming, clue investigation. It can break certain quests.Įnemies level or de-level accordingly to match you. This mod allows you to fast travel to a signpost no matter where you are, as long as you're not in combat. It retextures the start set Geralt wears to look like the one from the promotional art. Mastercrafted Wolf set stats are copied to the start-up set Geralt wears.īorn from the Witcher starter gear torso piece and the Ursine armor, these four sets with different enhancements appeared. Redesigns the griffin set and removes that airbag Geralt was wearing on every armor. It changes the blue, golden craftable Ofir armor to a red, golden and beige tonality. It mixes red and black colours from the wolven set with the actual ursine armor, on every level. It changes the specularity on the silver swords to make them more shinier and unique. A retexture of all the Wolven Armor levels to give it a darker tone with a red accent.
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